ORRB

OpenAI Remote Rendering Backend

Released in: ORRB -- OpenAI Remote Rendering Backend

Contributor:

Summary

The authors present the OpenAI Remote Rendering Backend (ORRB), a system that allows fast and customizable rendering of robotics environments. It is based on the Unity3d game engine and interfaces with the MuJoCo physics simulation library. ORRB was designed with visual domain randomization in mind. It is optimized for cloud deployment and high throughput operation. The library is released to the public under a liberal MIT license.

Library

Images in dataset

2019

Year Released

Key Links & Stats

orrb

scenebox

Modalities

  1. Still Image
  2. Video
  3. RGB-D

Verticals

  1. Industrial & Warehouse Robotics
  2. Home/Office

ML Task

  1. Object Detection
  2. Semantic Segmentation
  3. Instance Segmentation
  4. Activity Recognition
  5. Depth Estimation
  6. Object Recognition
  7. Object Tracking

Related organizations

OpenAI